The air support is on a time delay so you don’t get too much air power during a single mission, timing is of the essence. Aircraft can also be called in to either scout, bomb or drop paratroopers and they’ll actually dogfight if there’s enemy aircraft in the area. Blitzkrieg is all about clever grouping and support.There are some nice touches such as being able to dig your tanks in to provide more cover and bolster their positions. It’s never that easy of course, coming under a heavy barrage of enemy artillery will usually see your engineers being picked off one by one and support vehicles being turned into smoking hunks of metal. Units also play support roles so if a tank is immobilised you’ll need to send out your engineers to get the vehicle repaired and back in action, or why not dig a few trenches for extra cover or lay down some tank traps while you’re at it. Tanks can be outflanked and even immobilised by the enemy so keeping an eye on all your positions is vital. Taking a bunch of tanks and a*aulting a position is not usually the best way to go, you need to position your units well, and most of all support each unit on the battlefield. Following the recent WWII RTS trend there’s also no resource collection, attention is solely focused on the combat and mission objectives.If you’re an impatient gamer and like to pile you’re troops in to take an enemy position then Blitzkrieg may not appeal, this is game that requires careful but quick thinking. They can dig in or be sent to a*ault an enemy position such as bunkers, with these different commands there’s a fine art to Blitzkrieg. For example, your infantry can be placed into different formations and stances depending on the situation. In the first mission you’re taken through the hotkey commands which are essential to playing this game effectively. Along the bottom of the screen there’s the obligatory radar view and unit command functions, and the commands themselves are pretty extensive with certain units having their own abilities for the player to understand and master. If you’re like me and think a tank is just a tank then there’s the opportunity to unveil the finer points of each unit in the game via the game’s large encyclopedia of units, which although not essential to learn, does help the player understand the intricacies of WWII warfare and more specifically how they function in the game.Each campaign starts in different geographical locations and you’re eased into the gameplay by learning the basics of units control and interface. Historical accuracy is what Nival have aimed for with units accurately modeled on the real vehicles of the era. The game features three main factions from the WWII campaign, the Allies, Germans and Soviets so there’s a huge variety of unit types available to the player. interface and theme but Nival seem to have gone one step further. Sure the game follows similar control methods. The latest game to take you back in time comes from Nival and CDV, the aptly named Blitzkrieg, that means Lightning War to you and me, a phrase coined during the second WW meaning a quick and sudden strike.At first glance Blitzkrieg looks very similar to CDV’s other title Sudden Strike, but there’s more to this game than meets the eye. There seems to be more and more WWII RTS titles appearing every month, the historical setting seems to be at the height of fashion.
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